Download InstructFX2FX: A Multi-Turn Text-to-Effect System for Sequential Audio Effect Refinement We present InstructFX2FX, a system for sequential audio effect refinement through multi-turn natural-language instructions. Existing text-to-effect systems are largely single-shot, mapping one textual descriptor to one preset. Real audio engineering is instead sequential: engineers refine an existing effect chain through successive instructions. This poses a stateful problem that single-shot systems do not address: given the current effect parameters state and a new instruction, update the sound while preserving what earlier instructions already achieved. InstructFX2FX addresses this with a hybrid architecture that divides labor between a language model and CLAP-guided optimization. The LLM serves as a high-level planner that selects effects and proposes the initial parameter state, motivated by recent evidence that LLMs can outperform CLAP-based optimization for single-turn text-to-effect mapping; CLAP-guided optimization then refines the existing parameter state, providing a more stable and robust refinement mechanism than LLM reprompting. In the demo, attendees drive a dry recording through successive natural-language instructions: after each turn, they choose how strongly the effect is applied, then issue the next instruction based on what still differs from the sound they intend. In a preliminary evaluation on SocialFX-derived descriptor pairs, CLAP-guided refinement achieves lower DSP-feature MMD than an LLM+LLM initialize-then-reprompt baseline on 9 of 10 pairs. Trajectory analysis further shows that, for differentiable effects, optimization tends to gradually move the audio toward the new target while retaining the effects of the previous instruction, highlighting the potential for gradual refinement. Audio demo and source code are available online.
Download Non-iterative Modal Parameter Estimation for Plate Reverbs via Matrix-Pencil-Guided State Space Model Initialization Modal parameter identification for plate reverbs remains a challenging problem in virtual-analog audio effect emulation. Though neural network-based black-box approaches achieve high modeling accuracy, they generally lack interpretability and do not provide access to physically meaningful modal parameters. In this work, we present our solution to Task B of the DAFx Plate Reverb Parameter Estimation Challenge. Our method first estimates the total number of modes and then employs a Matrix Pencil (MP)-guided eigenvalue initialization strategy for a diagonal complex-valued State Space Model (SSM), which can be interpreted as a bank of parallel second-order all-pole filters. Exploiting the linearity of the resulting system, we compute the state impulse responses and replace gradient-based optimization with a closed-form least-squares estimation of the modal gains. The proposed approach enables accurate recovery of the modal parameters while maintaining an interpretable system representation.
Download FoleySet: A Multi-Level Human-Annotated Foley Sound Dataset We introduce FoleySet, a human-annotated Foley sound dataset designed to support research on sound-event understanding and Foley sound generation. The dataset provides annotations at multiple levels of granularity, capturing both broad event categories and more detailed semantic or production-related attributes. This multi-level structure supports tasks such as classification, retrieval, captioning, and controllable generation. FoleySet is intended to address the limited availability of systematically annotated Foley material and to provide a common resource for evaluating models across different levels of semantic detail.
Download FM Parameter Estimation with Low-Order Rational Constraints on Wasserstein Loss Landscape Frequency modulation (FM) synthesis has been widely used in music production and sound design due to its ability to generate rich timbres with few control parameters. However, estimating the frequency parameters from a target sound remains challenging because different parameter configurations can yield similar spectra, creating numerous local minima in the loss landscape. In this paper, we analyze the Wasserstein distance loss landscape for two-operator FM synthesis under practical FFT-based spectral representations and show that it exhibits non-differentiable ridges at rational frequency ratios, arising from negative-frequency folding and spectral ordering transitions. Exploiting this structure, we propose a constrained gradient-based optimization strategy that constrains the frequency ratio in each optimization run to an interval bounded by consecutive low-order rational ratios and retains the lowest-loss candidate across intervals. Experimental results from controlled ablations show that maintaining the constraint throughout optimization improves reliability over random initialization and initialization-only constraints, particularly for more complex spectra at higher modulation indices.
Download A Corpus-Driven Parametric Modal Reverberator A parametric modal reverberator is presented in which synthesis parameters are derived from a large, curated corpus of room impulse responses (IRs). The collected responses are subjected to modal decomposition, yielding per-mode frequencies, damping coefficients, and residue amplitudes, together with a short early-reflection finite impulse response (FIR) filter. From the decomposed data, a feature table is constructed per IR comprising standard acoustic indices, per-band damping and density statistics, amplitude distributions, and FIR descriptors—50 variables in total. Six acoustically meaningful user controls are selected; since these exhibit substantial pairwise correlations across the corpus, they are orthogonalised via principal component analysis (PCA) prior to regression.
Download Winding Numbers and Monodromy of Vector Bundles over a Circular Buffer The Möbius strip is perhaps the most recognizable topological object of general knowledge. It can be described mathematically in various ways including the formalism of line bundles. In this paper we discuss the bundle idea in the context of digital processing over a circular buffer and show how the idea leads to a more general notion known as monodromy, which describes the effect of the space on traversing a circle once. In this formulation, the monodromy of the Möbius strip is an orientation inversion characterized by a change in sign. This in turns leads to the concept of the winding number, which describes how many windings it takes to return to the original state. We discuss variable monodromy and illustrate that the winding number is robust under this variation. This will allow us to interpret previous disparate results in audio signal processing from Möbius waveguides to chaotic oscillators in delay loops in one unified framework. We close by showing how extending from line to vector bundles opens up the notion of braids to describe monodromy.
Download A Production-Oriented Framework for Evaluation of SFX Generation Industrial sound design requires audio generation systems that not only produce realistic audio, but also preserve the perceptual identity of a reference, support controllable variation, and remain efficient for practical workflows. Existing evaluations are usually tied to text-to-audio (TTA), unconditional, or task-specific settings, limiting assessment for reference-guided sound effects (SFX) variation. To address this gap, we present a production-oriented evaluation framework for structured comparison of heterogeneous audio generation and editing methods. Our framework identifies nine production requirements and explicitly accounts for differences in model capabilities, enabling comparison under a common production objective. A two-stage protocol is introduced: (1) a reference-guided audio-to-audio (ATA) variation task, in which all methods are evaluated under the same ESC-50 SFX adaptation setup, and (2) capability-specific analyses of native operations such as SFX morphing, temporal and energy alignment, inpainting, and targeted editing. This framework combines objective metrics (including FAD, ImageBind-based reference alignment, and diversity across generated variants), together with a human study of perceptual identity preservation and transient diagnosis. Our study reveals complementary strengths and trade-offs across baselines for different production needs. Among the full-generation baselines evaluated under a shared ATA setting, AudioX provides the strongest overall trade-off between reference alignment and diversity while still supporting SFX morphing. Other baselines remain most suitable for specific editing operations. Our framework establishes a structured evaluation and decision protocol for reference-guided SFX variation and provides a practical basis for designing future unified industrial audio generation pipelines. Audio demos and further details can be found on the accompanying web page.
Download Performance-Oriented Wave Digital Circuit Emulation Wave Digital Filters are a circuit-modeling paradigm well-suited for reusable software implementation, but existing software implementations often incur significant overhead due to run-time abstractions and data layout constraints. This paper presents a performance-oriented toolchain for implementing Wave Digital circuit models based on static code generation. The toolchain consists of a declarative circuit description language, a compiler that generates circuit simulation code with minimal persistent state and no run-time abstraction, and a minimal runtime library implementing specialized circuit components as Wave Digital Filters. Performance measurements across several test circuits demonstrate that the generated models consistently outperform existing implementations, and achieve near-ideal performance relative to a theoretical execution bound.
Download Explicit Wave Digital Model of the Fulltone OCD Pedal Based on Canonical Piecewise-Linear Functions Virtual Analog (VA) modeling aims at digitally emulating analog audio equipment while preserving its characteristic nonlinear behavior and musical expressiveness. In the context of guitar effects, overdrive pedals represent a cornerstone of many signal chains, as they strongly contribute to the perceived dynamics, articulation, and timbral identity of the instrument. Among these, the Fulltone OCD overdrive is considered a standard in both studio and live environments, being widely adopted across rock and metal genres. In this article, we present an explicit Wave Digital (WD) model of the Fulltone OCD (v2) pedal. By exploiting the circuit topology, the MOSFETs and the germanium diode composing the asymmetric clipping stage are grouped into a single equivalent nonlinear element, enabling an explicit WD realization that avoids costly iterative solvers. The resulting nonlinear characteristic is approximated by means of a Canonical Piecewise-Linear (CPWL) function, yielding a compact and efficient explicit model suitable for real-time implementation. The proposed model is validated against reference simulations and implemented both in MATLAB and as a real-time audio plug-in using the JUCE framework.