Download Speech/music discrimination based on a new warped LPC-based feature and linear discriminant analysis
Automatic discrimination of speech and music is an important tool in many multimedia applications. The paper presents a low complexity but effective approach, which exploits only one simple feature, called Warped LPC-based Spectral Centroid (WLPCSC). Comparison between WLPC-SC and the classical features proposed in [9] is performed, aiming to assess the good discriminatory power of the proposed feature. The length of the vector for describing the proposed psychoacoustic based feature is reduced to a few statistical values (mean, variance and skewness), which are then transformed to a new feature space by applying LDA with the aim of increasing the classification accuracy percentage. The classification task is performed by applying SVM to the features in the transformed space. The classification results for different types of music and speech show the good discriminating power of the proposed approach.
Download Swing Ratio Estimation
Swing is a typical long-short rhythmical pattern that is mostly present in jazz music. In this article, we propose an algorithm to automatically estimate how much a track, a frame of a track, is swinging. We denote this by swing ratio. The algorithm we propose is based on the analysis of the auto-correlation of the onset energy function of the audio signal and a simple set of rules. For the purpose of the evaluation of this algorithm, we propose and share the “GTZAN-rhythm” test-set, which is an extension of a well-known test-set by adding annotations of the whole rhythmical structure (downbeat, beat and eight-note positions). We test our algorithm for two tasks: detecting tracks with or without swing, and estimating the amount of swing. Our algorithm achieves 91% mean recall. Finally we use our annotations to study the relationship between the swing ratio and the tempo (study the common belief that swing ratio decreases linearly with the tempo) and the musicians. How much and how to swing is never written on scores, and is therefore something to be learned by the jazzstudents mostly by listening. Our algorithm could be useful for jazz student who wants to learn what is swing.
Download Automatic Detection of Multiple, Cascaded Audio Effects in Guitar Recordings
This paper presents a method to detect and distinguish single and multiple audio effects in monophonic electric guitar recordings. It is based on spectral analysis of audio segments located in the sustain part of guitar tones. Overall, 541 spectral, cepstral and harmonic features are extracted from short time spectra of the audio segments. Support Vector Machines are used in combination with feature selection and transform techniques for automatic classification based on the extracted feature vectors. A novel database that consists of approx. 50000 guitar tones was assembled for the purpose of evaluation. Classification accuracy reached 99.2% for the detection and distinction of arbitrary combinations of six frequently used audio effects.
Download Praat AudioTools: Analysis Objects as Compositional Controllers for Interpretable Sound Transformation
This demonstration presents Praat AudioTools, an open-source hybrid toolkit that repurposes Praat's phonetic-analysis environment for electroacoustic composition, sound design, and offline analysis–resynthesis workflows. Rather than treating analysis data as temporary measurements hidden inside an audio processor, Praat AudioTools exposes pitch contours, formant structures, temporal segmentations, spectral descriptors, phrase boundaries, stochastic trajectories, and host-application exchange files as editable compositional objects. These objects can be inspected, modified, chained, reused, and rendered into new sound transformations. The demonstration focuses on seven offline workflows: Neural Ambient Drone Designer, Praat for Max and Max for Live, Phase-Space Composer, Reich Generator, MCMC Musical Variation, Messagesquisse Opening, and Vector/Full-Chain composition workflows. None of the examples are presented as real-time effects. Instead, they show an "edit-in-the-middle" model in which sound is analyzed, intermediate representations are made visible, compositional decisions are applied to those representations, and the result is rendered as audio. The aim is to demonstrate a transparent alternative to both conventional black-box audio effects and end-to-end generative audio systems: a compositional environment where analysis objects become controllers, traces, scores, and reproducible technical artifacts.
Download Alloy Sounds: Non-Repeating Sound Textures With Probabilistic Cellular Automata
Contemporary musicians commonly face the challenge of finding new, characteristic sounds that can make their compositions more distinct. They often resort to computers and algorithms, which can significantly aid in creative processes by generating unexpected material in controlled probabilistic processes. In particular, algorithms that present emergent behaviors, like genetic algorithms and cellular automata, have fostered a broad diversity of musical explorations. This article proposes an original technique for the computer-assisted creation and manipulation of sound textures. The technique uses Probabilistic Cellular Automata, which are yet seldom explored in the music domain, to blend two audio tracks into a third, different one. The proposed blending process works by dividing the source tracks into frequency bands and then associating each of the automaton’s cell to a frequency band. Only one source, chosen by the cell’s state, is active within each band. The resulting track has a non-repeating textural pattern that follows the changes in the Cellular Automata. This blending process allows the musician to choose the original material and the blend granularity, significantly changing the resulting blends. We demonstrate how to use the proposed blending process in sound design and its application in experimental and popular music.
Download Optimization techniques for a physical model of human vocalisation
We present a non-supervised approach to optimize and evaluate the synthesis of non-speech audio effects from a speech production model. We use the Pink Trombone synthesizer as a case study of a simplified production model of the vocal tract to target nonspeech human audio signals –yawnings. We selected and optimized the control parameters of the synthesizer to minimize the difference between real and generated audio. We validated the most common optimization techniques reported in the literature and a specifically designed neural network. We evaluated several popular quality metrics as error functions. These include both objective quality metrics and subjective-equivalent metrics. We compared the results in terms of total error and computational demand. Results show that genetic and swarm optimizers outperform least squares algorithms at the cost of executing slower and that specific combinations of optimizers and audio representations offer significantly different results. The proposed methodology could be used in benchmarking other physical models and audio types.
Download Automatic Classification of Chains of Guitar Effects Through Evolutionary Neural Architecture Search
Recent studies on classifying electric guitar effects have achieved high accuracy, particularly with deep learning techniques. However, these studies often rely on simplified datasets consisting mainly of single notes rather than realistic guitar recordings. Moreover, in the specific field of effect chain estimation, the literature tends to rely on large models, making them impractical for real-time or resource-constrained applications. In this work, we recorded realistic guitar performances using four different guitars and created three datasets by applying a chain of five effects with increasing complexity: (1) fixed order and parameters, (2) fixed order with randomly sampled parameters, and (3) random order and parameters. We also propose a novel Neural Architecture Search method aimed at discovering accurate yet compact convolutional neural network models to reduce power and memory consumption. We compared its performance to a basic random search strategy, showing that our custom Neural Architecture Search outperformed random search in identifying models that balance accuracy and complexity. We found that the number of convolutional and pooling layers becomes increasingly important as dataset complexity grows, while dense layers have less impact. Additionally, among the effects, tremolo was identified as the most challenging to classify.
Download Automatic subgrouping of multitrack audio
Subgrouping is a mixing technique where the outputs of a subset of audio tracks in a multitrack are summed to a single audio bus. This is done so that the mix engineer can apply signal processing to an entire subgroup, speed up the mix work flow and manipulate a number of audio tracks at once. In this work, we investigate which audio features from a set of 159 can be used to automatically subgroup multitrack audio. We determine a subset of audio features from the original 159 audio features to use for automatic subgrouping, by performing feature selection using a Random Forest classifier on a dataset of 54 individual multitracks. We show that by using agglomerative clustering on 5 test multitracks, the entire set of audio features incorrectly clusters 35.08% of the audio tracks, while the subset of audio features incorrectly clusters only 7.89% of the audio tracks. Furthermore, we also show that using the entire set of audio features, ten incorrect subgroups are created. However, when using the subset of audio features, only five incorrect subgroups are created. This indicates that our reduced set of audio features provides a significant increase in classification accuracy for the creation of subgroups automatically.
Download Hard real-time onset detection of percussive instruments
To date, the most successful onset detectors are those based on frequency representation of the signal. However, for such methods the time between the physical onset and the reported one is unpredictable and may largely vary according to the type of sound being analyzed. Such variability and unpredictability of spectrum-based onset detectors may not be convenient in some real-time applications. This paper proposes a real-time method to improve the temporal accuracy of state-of-the-art onset detectors. The method is grounded on the theory of hard real-time operating systems where the result of a task must be reported at a certain deadline. It consists of the combination of a time-base technique (which has a high degree of accuracy in detecting the physical onset time but is more prone to false positives and false negatives) with a spectrum-based technique (which has a high detection accuracy but a low temporal accuracy). The developed hard real-time onset detector was tested on a dataset of single non-pitched percussive sounds using the high frequency content detector as spectral technique. Experimental validation showed that the proposed approach was effective in better retrieving the physical onset time of about 50% of the hits detected by the spectral technique, with an average improvement of about 3 ms and maximum one of about 12 ms. The results also revealed that the use of a longer deadline may capture better the variability of the spectral technique, but at the cost of a bigger latency.
Download Damped Chirp Mixture Estimation via Nonlinear Bayesian Regression
Estimating mixtures of damped chirp sinusoids in noise is a problem that affects audio analysis, coding, and synthesis applications. Phase-based non-stationary parameter estimators assume that sinusoids can be resolved in the Fourier transform domain, whereas high-resolution methods estimate superimposed components with accuracy close to the theoretical limits, but only for sinusoids with constant frequencies. We present a new method for estimating the parameters of superimposed damped chirps that has an accuracy competitive with existing non-stationary estimators but also has a high-resolution like subspace techniques. After providing the analytical expression for a Gaussian-windowed damped chirp signal’s Fourier transform, we propose an efficient variational EM algorithm for nonlinear Bayesian regression that jointly estimates the amplitudes, phases, frequencies, chirp rates, and decay rates of multiple non-stationary components that may be obfuscated under the same local maximum in the frequency spectrum. Quantitative results show that the new method not only has an estimation accuracy that is close to the Cramér-Rao bound, but also a high resolution that outperforms the state-of-the-art.