Download Granular analysis/synthesis of percussive drilling sounds
This paper deals with the automatic and robust analysis, and the realistic and low-cost synthesis of percussive drilling like sounds. The two contributions are: a non-supervised removal of quasistationary background noise based on the Non-negative Matrix Factorization, and a granular method for analysis/synthesis of this drilling sounds. These two points are appropriate to the acoustical properties of percussive drilling sounds, and can be extended to other sounds with similar characteristics. The context of this work is the training of operators of working machines using simulators. Additionally, an implementation is explained.
Download Towards an Invertible Rhythm Representation
This paper investigates the development of a rhythm representation of music audio signals, that (i) is able to tackle rhythm related tasks and, (ii) is invertible, i.e. is suitable to reconstruct audio from it with the corresponding rhythm content being preserved. A conventional front-end processing schema is applied to the audio signal to extract time varying characteristics (accent features) of the signal. Next, a periodicity analysis method is proposed that is capable of reconstructing the accent features. Afterwards, a network consisting of Restricted Boltzmann Machines is applied to the periodicity function to learn a latent representation. This latent representation is finally used to tackle two distinct rhythm tasks, namely dance style classification and meter estimation. The results are promising for both input signal reconstruction and rhythm classification performance. Moreover, the proposed method is extended to generate random samples from the corresponding classes.
Download Assessing The Suitability of the Magnitude Slope Deviation Detection Criterion For Use In Automatic Acoustic Feedback Control
Acoustic feedback is a recurrent problem in live sound reinforcement scenarios. Many attempts have been made to produce an automated feedback cancellation system, but none have seen widespread use due to concerns over the accuracy and transparency of feedback howl cancellation. This paper investigates the use of the Magnitude Slope Deviation (MSD) algorithm to intelligently identify feedback howl in live sound scenarios. A new variation on this algorithm is developed, tested, and shown to be much more computationally efficient without compromising detection accuracy. The effect of varying the length of the frequency spectrum history buffer available for analysis is evaluated across various live sound scenarios. The MSD algorithm is shown to be very accurate in detecting howl frequencies amongst the speech and classical music stimuli tested here, but inaccurate in the rock music scenario even when a long history buffer is used. Finally, a new algorithm for setting the depth of howl-cancelling notch filters is proposed and investigated. The algorithm shows promise in keeping frequency attenuation to a minimum required level, but the approach has some problems in terms of time taken to cancel howl.
Download A Computational Model of the Hammond Organ Vibrato/Chorus using Wave Digital Filters
We present a computational model of the Hammond tonewheel organ vibrato/chorus, a musical audio effect comprising an LC ladder circuit and an electromechanical scanner. We model the LC ladder using the Wave Digital Filter (WDF) formalism, and introduce a new approach to resolving multiple nonadaptable linear elements at the root of a WDF tree. Additionally we formalize how to apply the well-known warped Bilinear Transform to WDF discretization of capacitors and inductors and review WDF polarity inverters. To model the scanner we propose a simplified and physically-informed approach. We discuss the time- and frequency-domain behavior of the model, emphasizing the spectral properties of interpolation between the taps of the LC ladder.
Download A Comparative Study of Kolmogorov-Arnold Networks and Multi-Layer Perceptrons for Virtual Analog Modeling in Wave Digital Filters
The design of Virtual Analog (VA) algorithms has traditionally been divided between white-box (physics-based) and black-box (data-driven) approaches. Recent work has shown that hybrid methods, combining physical modeling with neural networks, can effectively leverage the strengths of both paradigms. In particular, Wave Digital Filters (WDFs) can be coupled with Multi-Layer Perceptrons (MLPs) to model circuits with multiple nonlinearities in a fully explicit manner. In this paper, we present a comparative study investigating the use of Kolmogorov-Arnold Networks (KANs) for VA modeling within the WDF framework. Unlike MLPs, KANs shift the learning paradigm by parameterizing activation functions instead of relying exclusively on learned weight matrices, potentially enabling more compact representations. Results show that, for our case study, KANs achieve accuracy comparable to MLPs while requiring approximately 70% fewer parameters at the cost of increased computational complexity. These findings suggest that KANs may represent a promising alternative in scenarios where memory footprint is a primary constraint, such as embedded audio applications, or when target models feature numerous nonlinear elements.
Download Performance-Oriented Wave Digital Circuit Emulation
Wave Digital Filters are a circuit-modeling paradigm well-suited for reusable software implementation, but existing software implementations often incur significant overhead due to run-time abstractions and data layout constraints. This paper presents a performance-oriented toolchain for implementing Wave Digital circuit models based on static code generation. The toolchain consists of a declarative circuit description language, a compiler that generates circuit simulation code with minimal persistent state and no run-time abstraction, and a minimal runtime library implementing specialized circuit components as Wave Digital Filters. Performance measurements across several test circuits demonstrate that the generated models consistently outperform existing implementations, and achieve near-ideal performance relative to a theoretical execution bound.
Download Evaluating Dynamic Range Compressor Models Using Control-Voltage Measurements: An Approach and Dataset
The quantity that defines the behavior of a dynamic range compressor is the time-varying gain applied to the signal as a function of the input level. However, models of these devices are typically evaluated using proxy metrics because isolating the gain reduction signal from the audio input–output data included in existing datasets creates an ill-conditioned inverse problem. It is unclear how accurately these metrics describe the behavior the model is tasked with emulating, particularly as waveform-based metrics can be influenced by secondary effects introduced by analog processing and capture, even when those effects are inaudible. We investigate a method of evaluation in which the gain-reduction signal produced by a model is measured directly against a gain-reduction control voltage signal produced by the hardware. To evaluate the efficacy of this metric as a learning objective, a gray-box model is trained using loss computed directly over the gain control signals alongside two models trained using common proxy losses. The models trained using proxy losses did not achieve parity with models trained directly on the gain control signal when evaluated with respect to the underlying control trajectory, and the waveform-domain metrics assigned similar errors to models that were clearly separated by the direct metric. To facilitate further exploration of this method of evaluation, we present a Solid State Logic bus compressor dataset that includes the gain control voltage signal captured alongside the audio output.
Download Independent Manipulation of High-Level Spectral Envelope Shape Features for Sound Morphing by Means of Evolutionary Computation
The aim of sound morphing is to obtain a sound that falls perceptually between two (or more) sounds. Ideally, we want to morph perceptually relevant features of sounds and be able to independently manipulate them. In this work we present a method to obtain perceptually intermediate spectral envelopes guided by highlevel spectral shape descriptors and a technique that employs evolutionary computation to independently manipulate the timbral features captured by the descriptors. High-level descriptors are measures of the acoustic correlates of salient timbre dimensions derived from perceptual studies, such that the manipulation of the descriptors corresponds to potentially interesting timbral variations.
Download Audio De-Thumping using Huang s Empirical Mode Decomposition
In the context of audio restoration, sound transfer of broken disks usually produces audio signals corrupted with long pulses of low-frequency content, also called thumps. This paper presents a method for audio de-thumping based on Huang’s Empirical Mode Decomposition (EMD), provided the pulse locations are known beforehand. Thus, the EMD is used as a means to obtain pulse estimates to be subtracted from the degraded signals. Despite its simplicity, the method is demonstrated to tackle well the challenging problem of superimposed pulses. Performance assessment against selected competing solutions reveals that the proposed solution tends to produce superior de-thumping results.
Download Generative timbre spaces: regularizing variational auto-encoders with perceptual metrics
Timbre spaces have been used in music perception to study the perceptual relationships between instruments based on dissimilarity ratings. However, these spaces do not generalize to novel examples and do not provide an invertible mapping, preventing audio synthesis. In parallel, generative models have aimed to provide methods for synthesizing novel timbres. However, these systems do not provide an understanding of their inner workings and are usually not related to any perceptually relevant information. Here, we show that Variational Auto-Encoders (VAE) can alleviate all of these limitations by constructing generative timbre spaces. To do so, we adapt VAEs to learn an audio latent space, while using perceptual ratings from timbre studies to regularize the organization of this space. The resulting space allows us to analyze novel instruments, while being able to synthesize audio from any point of this space. We introduce a specific regularization allowing to enforce any given similarity distances onto these spaces. We show that the resulting space provide almost similar distance relationships as timbre spaces. We evaluate several spectral transforms and show that the Non-Stationary Gabor Transform (NSGT) provides the highest correlation to timbre spaces and the best quality of synthesis. Furthermore, we show that these spaces can generalize to novel instruments and can generate any path between instruments to understand their timbre relationships. As these spaces are continuous, we study how audio descriptors behave along the latent dimensions. We show that even though descriptors have an overall non-linear topology, they follow a locally smooth evolution. Based on this, we introduce a method for descriptor-based synthesis and show that we can control the descriptors of an instrument while keeping its timbre structure.