Download Solid State Bus-Comp: A Large-Scale and Diverse Dataset for Dynamic Range Compressor Virtual Analog Modeling Virtual Analog (VA) modeling aims to simulate the behavior
of hardware circuits via algorithms to replicate their tone digitally.
Dynamic Range Compressor (DRC) is an audio processing module
that controls the dynamics of a track by reducing and amplifying
the volumes of loud and quiet sounds, which is essential in music
production. In recent years, neural-network-based VA modeling has
shown great potential in producing high-fidelity models. However,
due to the lack of data quantity and diversity, their generalization
ability in different parameter settings and input sounds is still limited. To tackle this problem, we present Solid State Bus-Comp, the
first large-scale and diverse dataset for modeling the classical VCA
compressor — SSL 500 G-Bus. Specifically, we manually collected
175 unmastered songs from the Cambridge Multitrack Library. We
recorded the compressed audio in 220 parameter combinations,
resulting in an extensive 2528-hour dataset with diverse genres, instruments, tempos, and keys. Moreover, to facilitate the use of our
proposed dataset, we conducted benchmark experiments in various
open-sourced black-box and grey-box models, as well as white-box
plugins. We also conducted ablation studies in different data subsets to illustrate the effectiveness of the improved data diversity and
quantity. The dataset and demos are on our project page: https:
//www.yichenggu.com/SolidStateBusComp/.
Download Generative timbre spaces: regularizing variational auto-encoders with perceptual metrics Timbre spaces have been used in music perception to study the perceptual relationships between instruments based on dissimilarity ratings. However, these spaces do not generalize to novel examples and do not provide an invertible mapping, preventing audio synthesis. In parallel, generative models have aimed to provide methods for synthesizing novel timbres. However, these systems do not provide an understanding of their inner workings and are usually not related to any perceptually relevant information. Here, we show that Variational Auto-Encoders (VAE) can alleviate all of these limitations by constructing generative timbre spaces. To do so, we adapt VAEs to learn an audio latent space, while using perceptual ratings from timbre studies to regularize the organization of this space. The resulting space allows us to analyze novel instruments, while being able to synthesize audio from any point of this space. We introduce a specific regularization allowing to enforce any given similarity distances onto these spaces. We show that the resulting space provide almost similar distance relationships as timbre spaces. We evaluate several spectral transforms and show that the Non-Stationary Gabor Transform (NSGT) provides the highest correlation to timbre spaces and the best quality of synthesis. Furthermore, we show that these spaces can generalize to novel instruments and can generate any path between instruments to understand their timbre relationships. As these spaces are continuous, we study how audio descriptors behave along the latent dimensions. We show that even though descriptors have an overall non-linear topology, they follow a locally smooth evolution. Based on this, we introduce a method for descriptor-based synthesis and show that we can control the descriptors of an instrument while keeping its timbre structure.
Download Classification Of Music Signals In The Visual Domain With the huge increase in the availability of digital music, it has become more important to automate the task of querying a database of musical pieces. At the same time, a computational solution of this task might give us an insight into how humans perceive and classify music. In this paper, we discuss our attempts to classify music into three broad categories: rock, classical and jazz. We discuss the feature extraction process and the particular choice of features that we used- spectrograms and mel scaled cepstral coefficients (MFCC). We use the texture-of- texture models to generate feature vectors out of these. Together, these features are capable of capturing the frequency-power profile of the sound as the song proceeds. Finally, we attempt to classify the generated data using a variety of classifiers. we discuss our results and the inferences that can be drawn from them.
Download Distortion Recovery: A Two-Stage Method for Guitar Effect Removal Removing audio effects from electric guitar recordings makes it easier for post-production and sound editing. An audio distortion recovery model not only improves the clarity of the guitar sounds but also opens up new opportunities for creative adjustments in mixing and mastering. While progress have been made in creating such models, previous efforts have largely focused on synthetic distortions that may be too simplistic to accurately capture the complexities seen in real-world recordings. In this paper, we tackle the task by using a dataset of guitar recordings rendered with commercial-grade audio effect VST plugins. Moreover, we introduce a novel two-stage methodology for audio distortion recovery. The idea is to firstly process the audio signal in the Mel-spectrogram domain in the first stage, and then use a neural vocoder to generate the pristine original guitar sound from the processed Mel-spectrogram in the second stage. We report a set of experiments demonstrating the effectiveness of our approach over existing methods, through both subjective and objective evaluation metrics.
Download DAFx Challenge Introduction & Results The 1st DAFx Parameter Estimation Challenge is an open initiative to advance the state of the art in parameter estimation for acoustic modeling. Stated as a system identification problem, this first edition focuses on plate reverberation—an archetypal dense, modal and weakly damped acoustic system. Participants tackled two tasks: (A) estimating the physical parameters of a vibrating plate from its impulse response, and (B) recovering the modal parameters of the same system. Both rest on a simulation framework based on the damped Kirchhoff–Love plate equation, and both are posed and scored entirely on synthetic data produced by that framework: no measurement of a real plate is involved. Two participants solved Task A down to machine precision by different strategies: one a neural network trained on a very large dataset, and one gradient-free optimization with many inexpensive evaluations. Task B proved considerably harder: the best submission attains a relative error of 0.33 on a [0, 2] scale, and every method recovers modal frequencies and decay rates far more accurately than modal gains. A complementary frequency-domain evaluation reorders the ranking and exposes a systematic gain bias to which the per-mode metric is blind.
Download Audio-Visual Talker Localization in Video for Spatial Sound Reproduction Object-based audio production requires the positional metadata to be defined for each point-source object, including the key elements in the foreground of the sound scene. In many media production use cases, both cameras and microphones are employed to make recordings, and the human voice is often a key element. In this research, we detect and locate the active speaker in the video, facilitating the automatic extraction of the positional metadata of the talker relative to the camera’s reference frame. With the integration of the visual modality, this study expands upon our previous investigation focused solely on audio-based active speaker detection and localization. Our experiments compare conventional audio-visual approaches for active speaker detection that leverage monaural audio, our previous audio-only method that leverages multichannel recordings from a microphone array, and a novel audio-visual approach integrating vision and multichannel audio. We found the role of the two modalities to complement each other. Multichannel audio, overcoming the problem of visual occlusions, provides a double-digit reduction in detection error compared to audio-visual methods with single-channel audio. The combination of multichannel audio and vision further enhances spatial accuracy, leading to a four-percentage point increase in F1 score on the Tragic Talkers dataset. Future investigations will assess the robustness of the model in noisy and highly reverberant environments, as well as tackle the problem of off-screen speakers.
Download Differentiable MIMO Feedback Delay Networks for Multichannel Room Impulse Response Modeling Recently, with the advent of new performing headsets and goggles, the demand for Virtual and Augmented Reality applications has experienced a steep increase. In order to coherently navigate the virtual rooms, the acoustics of the scene must be emulated in the most accurate and efficient way possible. Amongst others, Feedback Delay Networks (FDNs) have proved to be valuable tools for tackling such a task. In this article, we expand and adapt a method recently proposed for the data-driven optimization of single-inputsingle-output FDNs to the multiple-input-multiple-output (MIMO) case for addressing spatial/space-time processing applications. By testing our methodology on items taken from two different datasets, we show that the parameters of MIMO FDNs can be jointly optimized to match some perceptual characteristics of given multichannel room impulse responses, overcoming approaches available in the literature, and paving the way toward increasingly efficient and accurate real-time virtual room acoustics rendering.
Download Dimensionality Reduction Techniques for Fear Emotion Detection from Speech In this paper, we propose to reduce the relatively high-dimension of pitch-based features for fear emotion recognition from speech. To do so, the K-nearest neighbors algorithm has been used to classify three emotion classes: fear, neutral and ’other emotions’. Many techniques of dimensionality reduction are explored. First of all, optimal features ensuring better emotion classification are determined. Next, several families of dimensionality reduction, namely PCA, LDA and LPP, are tested in order to reveal the suitable dimension range guaranteeing the highest overall and fear recognition rates. Results show that the optimal features group permits 93.34% and 78.7% as overall and fear accuracy rates respectively. Using dimensionality reduction, Principal Component Analysis (PCA) has given the best results: 92% as overall accuracy rate and 93.3% as fear recognition percentage.
Download Fast Temporal Convolutions for Real-Time Audio Signal Processing This paper introduces the possibilities of optimizing neural network convolutional layers for modeling nonlinear audio systems and effects. Enhanced methods for real-time dilated convolutions are presented to achieve faster signal processing times than in previous work. Due to the improved implementation of convolutional layers, a significant decrease in computational requirements was observed and validated on different configurations of single layers with dilated convolutions and WaveNet-style feedforward neural network models. In most cases, equivalent signal processing times were achieved to those using recurrent neural networks with Long Short-Term Memory units and Gated Recurrent Units, which are considered state-of-the-art in the field of black-box virtual analog modeling.
Download Evaluating Tokenization Strategies for Expressive Classical Piano Performance Generation Expressive piano performance generation needs symbolic pitch, timing, and dynamics. We evaluate six tokenization strategies for a Transformer that generates classical piano performances. Our tokenizations add velocity, beat annotations, and sustain pedal, from note-only to full representations. We pretrain on MAESTRO, then finetune on ASAP with beat-level annotations. The model uses anticipatory-style note encoding with cross-attention on composer and genre. FAD on the ASAP test set shows that note + velocity + pedal and full modes achieve the lowest mean FAD (1.76 and 1.97). Both beat the note-only baseline (3.10). Beat tokens show mixed, category-dependent effects and do not improve the best modes on average.