Download Physics-Informed Deep Learning for Nonlinear Friction Model of Bow-String Interaction
This study investigates the use of an unsupervised, physicsinformed deep learning framework to model a one-degree-offreedom mass-spring system subjected to a nonlinear friction bow force and governed by a set of ordinary differential equations. Specifically, it examines the application of Physics-Informed Neural Networks (PINNs) and Physics-Informed Deep Operator Networks (PI-DeepONets). Our findings demonstrate that PINNs successfully address the problem across different bow force scenarios, while PI-DeepONets perform well under low bow forces but encounter difficulties at higher forces. Additionally, we analyze the Hessian eigenvalue density and visualize the loss landscape. Overall, the presence of large Hessian eigenvalues and sharp minima indicates highly ill-conditioned optimization. These results underscore the promise of physics-informed deep learning for nonlinear modelling in musical acoustics, while also revealing the limitations of relying solely on physics-based approaches to capture complex nonlinearities. We demonstrate that PI-DeepONets, with their ability to generalize across varying parameters, are well-suited for sound synthesis. Furthermore, we demonstrate that the limitations of PI-DeepONets under higher forces can be mitigated by integrating observation data within a hybrid supervised-unsupervised framework. This suggests that a hybrid supervised-unsupervised DeepONets framework could be a promising direction for future practical applications.
Download On the Challenges of Embedded Real-Time Music Information Retrieval
Real-time applications of Music Information Retrieval (MIR) have been gaining interest as of recently. However, as deep learning becomes more and more ubiquitous for music analysis tasks, several challenges and limitations need to be overcome to deliver accurate and quick real-time MIR systems. In addition, modern embedded computers offer great potential for compact systems that use MIR algorithms, such as digital musical instruments. However, embedded computing hardware is generally resource constrained, posing additional limitations. In this paper, we identify and discuss the challenges and limitations of embedded real-time MIR. Furthermore, we discuss potential solutions to these challenges, and demonstrate their validity by presenting an embedded real-time classifier of expressive acoustic guitar techniques. The classifier achieved 99.2% accuracy in distinguishing pitched and percussive techniques and a 99.1% average accuracy in distinguishing four distinct percussive techniques with a fifth class for pitched sounds. The full classification task is a considerably more complex learning problem, with our preliminary results reaching only 56.5% accuracy. The results were produced with an average latency of 30.7 ms.
Download Biquad Coefficients Optimization via Kolmogorov-Arnold Networks
Conventional Deep Learning (DL) approaches to Infinite Impulse Response (IIR) filter coefficients estimation from arbitrary frequency response are quite limited. They often suffer from inefficiencies such as tight training requirements, high complexity, and limited accuracy. As an alternative, in this paper, we explore the use of Kolmogorov-Arnold Networks (KANs) to predict the IIR filter—specifically biquad coefficients—effectively. By leveraging the high interpretability and accuracy of KANs, we achieve smooth coefficients’ optimization. Furthermore, by constraining the search space and exploring different loss functions, we demonstrate improved performance in speed and accuracy. Our approach is evaluated against other existing differentiable IIR filter solutions. The results show significant advantages of KANs over existing methods, offering steadier convergences and more accurate results. This offers new possibilities for integrating digital infinite impulse response (IIR) filters into deep-learning frameworks.
Download Hyper Recurrent Neural Network: Condition Mechanisms for Black-Box Audio Effect Modeling
Recurrent neural networks (RNNs) have demonstrated impressive results for virtual analog modeling of audio effects. These networks process time-domain audio signals using a series of matrix multiplication and nonlinear activation functions to emulate the behavior of the target device accurately. To additionally model the effect of the knobs for an RNN-based model, existing approaches integrate control parameters by concatenating them channel-wisely with some intermediate representation of the input signal. While this method is parameter-efficient, there is room to further improve the quality of generated audio because the concatenation-based conditioning method has limited capacity in modulating signals. In this paper, we propose three novel conditioning mechanisms for RNNs, tailored for black-box virtual analog modeling. These advanced conditioning mechanisms modulate the model based on control parameters, yielding superior results to existing RNN- and CNN-based architectures across various evaluation metrics.
Download Improving Unsupervised Clean-to-Rendered Guitar Tone Transformation Using GANs and Integrated Unaligned Clean Data
Recent years have seen increasing interest in applying deep learning methods to the modeling of guitar amplifiers or effect pedals. Existing methods are mainly based on the supervised approach, requiring temporally-aligned data pairs of unprocessed and rendered audio. However, this approach does not scale well, due to the complicated process involved in creating the data pairs. A very recent work done by Wright et al. has explored the potential of leveraging unpaired data for training, using a generative adversarial network (GAN)-based framework. This paper extends their work by using more advanced discriminators in the GAN, and using more unpaired data for training. Specifically, drawing inspiration from recent advancements in neural vocoders, we employ in our GANbased model for guitar amplifier modeling two sets of discriminators, one based on multi-scale discriminator (MSD) and the other multi-period discriminator (MPD). Moreover, we experiment with adding unprocessed audio signals that do not have the corresponding rendered audio of a target tone to the training data, to see how much the GAN model benefits from the unpaired data. Our experiments show that the proposed two extensions contribute to the modeling of both low-gain and high-gain guitar amplifiers.
Download MorphDrive: Latent Conditioning for Cross-Circuit Effect Modeling and a Parametric Audio Dataset of Analog Overdrive Pedals
In this paper, we present an approach to the neural modeling of overdrive guitar pedals with conditioning from a cross-circuit and cross-setting latent space. The resulting network models the behavior of multiple overdrive pedals across different settings, offering continuous morphing between real configurations and hybrid behaviors. Compact conditioning spaces are obtained through unsupervised training of a variational autoencoder with adversarial training, resulting in accurate reconstruction performance across different sets of pedals. We then compare three Hyper-Recurrent architectures for processing, including dynamic and static HyperRNNs, and a smaller model for real-time processing. Additionally, we present pOD-set, a new open dataset including recordings of 27 analog overdrive pedals, each with 36 gain and tone parameter combinations totaling over 97 hours of recordings. Precise parameter setting was achieved through a custom-deployed recording robot.
Download What you hear is what you see: Audio quality from Image Quality Metrics
In this study, we investigate the feasibility of utilizing stateof-the-art perceptual image metrics for evaluating audio signals by representing them as spectrograms. The encouraging outcome of the proposed approach is based on the similarity between the neural mechanisms in the auditory and visual pathways. Furthermore, we customise one of the metrics which has a psychoacoustically plausible architecture to account for the peculiarities of sound signals. We evaluate the effectiveness of our proposed metric and several baseline metrics using a music dataset, with promising results in terms of the correlation between the metrics and the perceived quality of audio as rated by human evaluators.
Download Recognizing Guitar Effects and Their Parameter Settings
Guitar effects are commonly used in popular music to shape the guitar sound to fit specific genres or to create more variety within musical compositions. The sound is not only determined by the choice of the guitar effect, but also heavily depends on the parameter settings of the effect. This paper introduces a method to estimate the parameter settings of guitar effects, which makes it possible to reconstruct the effect and its settings from an audio recording of a guitar. The method utilizes audio feature extraction and shallow neural networks, which are trained on data created specifically for this task. The results show that the method is generally suited for this task with average estimation errors of ±5% − ±16% of different parameter scales and could potentially perform near the level of a human expert.
Download DDSP-Based Neural Waveform Synthesis of Polyphonic Guitar Performance From String-Wise MIDI Input
We explore the use of neural synthesis for acoustic guitar from string-wise MIDI input. We propose four different systems and compare them with both objective metrics and subjective evaluation against natural audio and a sample-based baseline. We iteratively develop these four systems by making various considerations on the architecture and intermediate tasks, such as predicting pitch and loudness control features. We find that formulating the control feature prediction task as a classification task rather than a regression task yields better results. Furthermore, we find that our simplest proposed system, which directly predicts synthesis parameters from MIDI input performs the best out of the four proposed systems. Audio examples and code are available.
Download Reservoir Computing: a powerful Framework for Nonlinear Audio Processing
This paper proposes reservoir computing as a general framework for nonlinear audio processing. Reservoir computing is a novel approach to recurrent neural network training with the advantage of a very simple and linear learning algorithm. It can in theory approximate arbitrary nonlinear dynamical systems with arbitrary precision, has an inherent temporal processing capability and is therefore well suited for many nonlinear audio processing problems. Always when nonlinear relationships are present in the data and time information is crucial, reservoir computing can be applied. Examples from three application areas are presented: nonlinear system identification of a tube amplifier emulator algorithm, nonlinear audio prediction, as necessary in a wireless transmission of audio where dropouts may occur, and automatic melody transcription out of a polyphonic audio stream, as one example from the big field of music information retrieval. Reservoir computing was able to outperform state-of-the-art alternative models in all studied tasks.