Download Source Filter Model For Expressive Gu-Qin Synthesis and its iOS App
Gu-Qin as a venerable Chinese plucked-string instrument has its unique performance techniques and enchanting sounds. It is on the UNESCO Representative List of the Intangible Cultural Heritage of Humanity. It is one of the oldest Chinese solo instruments. The variation of Gu-Qin sound is so large that carefullydesigned controls of its computer synthesizer are necessary. We developed a parametric source-filter model for re-synthesizing expressive Gu-Qin notes. It is capable to cover as many as possible combinations of Gu-Qin’s performance techniques. In this paper, a brief discussion of Gu-Qin playing and its special tablature notation are made for understanding the relationship between its performance techniques and its sounds. This work includes a Gu-Qin’s musical notation system and a source-filter model based synthesizer. In addition, we implement an iOS app to demonstrate its low computation complexity and robustness. It is easy to perform improvisation of the sounds because of its friendly user interfaces.
Download Hierarchical Organization and Visualization of Drum Sample Libraries
Drum samples are an important ingredient for many styles of music. Large libraries of drum sounds are readily available. However, their value is limited by the ways in which users can explore them to retrieve sounds. Available organization schemes rely on cumbersome manual classification. In this paper, we present a new approach for automatically structuring and visualizing large sample libraries through audio signal analysis. In particular, we present a hierarchical user interface for efficient exploration and retrieval based on a computational model of similarity and self-organizing maps.
Download Parameter Estimation via Differentiable Modal Plate Synthesis
We present our submission to Task A of the 1st DAFx Parameter Estimation Challenge, which concerns the estimation of the physical parameters of a vibrating plate from a synthetic impulse response. Our approach introduces a differentiable modal plate synthesizer and estimates the plate parameters through inference-time gradient-based optimization of the synthesizer parameters. The six target parameters are recovered by minimizing a multi-scale spectral loss via backpropagation through the differentiable plate model. To handle the non-convexity of the loss landscape, we adopt a two-phase training strategy consisting of multiple short-term probe optimizations, followed by full-scale refinement initialized from the best candidate. We evaluate the approach on eight impulse responses synthesized with the official challenge dataset generator. Compared with a constant-value predictor and the particle swarm optimization baseline provided by the challenge, the proposed method reduces the prediction error by approximately one order of magnitude.
Download Optimization of Cascaded Parametric Peak and Shelving Filters With Backpropagation Algorithm
Peak and shelving filters are parametric infinite impulse response filters which are used for amplifying or attenuating a certain frequency band. Shelving filters are parametrized by their cut-off frequency and gain, and peak filters by center frequency, bandwidth and gain. Such filters can be cascaded in order to perform audio processing tasks like equalization, spectral shaping and modelling of complex transfer functions. Such a filter cascade allows independent optimization of the mentioned parameters of each filter. For this purpose, a novel approach is proposed for deriving the necessary local gradients with respect to the control parameters and for applying the instantaneous backpropagation algorithm to deduce the gradient flow through a cascaded structure. Additionally, the performance of such a filter cascade adapted with the proposed method, is exhibited for head-related transfer function modelling, as an example application.
Download Audio Effect Chain Estimation and Dry Signal Recovery From Multi-Effect-Processed Musical Signals
In this paper we propose a method that can address a novel task, audio effect (AFX) chain estimation and dry signal recovery. AFXs are indispensable in modern sound design workflows. Sound engineers often cascade different AFXs (as an AFX chain) to achieve their desired soundscapes. Given a multi-AFX-applied solo instrument performance (wet signal), our method can automatically estimate the applied AFX chain and recover its unprocessed dry signal, while previous research only addresses one of them. The estimated chain is useful for novice engineers in learning practical usages of AFXs, and the recovered signal can be reused with a different AFX chain. To solve this task, we first develop a deep neural network model that estimates the last-applied AFX and undoes its AFX at a time. We then iteratively apply the same model to estimate the AFX chain and eventually recover the dry signal from the wet signal. Our experiments on guitar phrase recordings with various AFX chains demonstrate the validity of our method for both the AFX-chain estimation and dry signal recovery. We also confirm that the input wet signal can be reproduced by applying the estimated AFX chain to the recovered dry signal.
Download A Diffusion-Based Generative Equalizer for Music Restoration
This paper presents a novel approach to audio restoration, focusing on the enhancement of low-quality music recordings, and in particular historical ones. Building upon a previous algorithm called BABE, or Blind Audio Bandwidth Extension, we introduce BABE-2, which presents a series of improvements. This research broadens the concept of bandwidth extension to generative equalization, a task that, to the best of our knowledge, has not been previously addressed for music restoration. BABE-2 is built around an optimization algorithm utilizing priors from diffusion models, which are trained or fine-tuned using a curated set of high-quality music tracks. The algorithm simultaneously performs two critical tasks: estimation of the filter degradation magnitude response and hallucination of the restored audio. The proposed method is objectively evaluated on historical piano recordings, showing an enhancement over the prior version. The method yields similarly impressive results in rejuvenating the works of renowned vocalists Enrico Caruso and Nellie Melba. This research represents an advancement in the practical restoration of historical music. Historical music restoration examples are available at: research.spa.aalto.fi/publications/papers/dafx-babe2/.
Download Nonlinear time series analysis of musical signals
In this work the techniques of chaotic time series analysis are applied to music. The audio stream from musical recordings are treated as representing experimental data from a dynamical system. Several performance of well-known classical pieces are analysed using recurrence analysis, stationarity measures, information metrics, and other time series based approaches. The benefits of such analysis are reported.
Download A Model for Adaptive Reduced-Dimensionality Equalisation
We present a method for mapping between the input space of a parametric equaliser and a lower-dimensional representation, whilst preserving the effect’s dependency on the incoming audio signal. The model consists of a parameter weighting stage in which the parameters are scaled to spectral features of the audio signal, followed by a mapping process, in which the equaliser’s 13 inputs are converted to (x, y) coordinates. The model is trained with parameter space data representing two timbral adjectives (warm and bright), measured across a range of musical instrument samples, allowing users to impose a semantically-meaningful timbral modification using the lower-dimensional interface. We test 10 mapping techniques, comprising of dimensionality reduction and reconstruction methods, and show that a stacked autoencoder algorithm exhibits the lowest parameter reconstruction variance, thus providing an accurate map between the input and output space. We demonstrate that the model provides an intuitive method for controlling the audio effect’s parameter space, whilst accurately reconstructing the trajectories of each parameter and adapting to the incoming audio spectrum.
Download Towards a Fuzzy Logic Approach to Drum Pattern Humanisation
A fuzzy logic-based approach can be used to simulate human agents in many control situations. Numerous authors have noted that this methodology has advantages for a variety of tasks within the realm of computer music. In this paper, a review of such projects is conducted and a rudimentary example application of fuzzy logic techniques is presented. This automatically achieves a basic level of 'humanisation' of a drum pattern through strike velocity modification. Such a tool could significantly reduce the time spent on editing individual drum hits in a music production environment and has potential applications for rhythmic composition and performance.
Download GstPEAQ – an Open Source Implementation of the PEAQ Algorithm
In 1998, the ITU published a recommendation for an algorithm for objective measurement of audio quality, aiming to predict the outcome of listening tests. Despite the age, today only one implementation of that algorithm meeting the conformance requirements exists. Additionally, two open source implementations of the basic version of the algorithm are available which, however, do not meet the conformance requirements. In this paper, yet another non-conforming open source implementation, GstPEAQ, is presented. However, it improves upon the previous ones by coming closer to conformance and being computationally more efficient. Furthermore, it implements not only the basic, but also the advanced version of the algorithm. As is also shown, despite the nonconformance, the results obtained computationally still closely resemble those of listening tests.