Download Recent Advances in Physical Modeling with K- and W-Techniques
Physical (or physics-based) modeling of musical instruments is one of the main research fields in computer music. A basic question, with increasing research interest recently, is to understand how different discrete-time modeling paradigms are interrelated and can be combined, whereby wave modeling with wave quantities (W-methods) and Kirchhoff quantities (K-methods) can be understood in the same theoretical framework. This paper presents recent results from the HUT Sound Source Modeling group, both in the form of theoretical discussions and by examples of Kvs. W-modeling in sound synthesis of musical instruments.
Download Computation of Nonlinear Filter Networks Containing Delay-Free Paths
A method for solving filter networks made of linear and nonlinear filters is presented. The method is valid independently of the presence of delay-free paths in the network, provided that the nonlinearities in the system respect certain (weak) hypotheses verified by a wide class of real components: in particular, that the contribution to the output due to the memory of the nonlinear blocks can be extracted from each nonlinearity separately. The method translates into a general procedure for computing the filter network, hence it can serve as a testbed for offline testing of complex audio systems and as a starting point toward further code optimizations aimed at achieving real time.
Download The Sounding Gesture: An Overview
Sound control by gesture is a peculiar topic in Human-Computer Interaction: many different approaches to it are available, focusing each time on diversified perspectives. Our point of view is an interdisciplinary one: taking into account technical considerations about control theory and sound processing, we try to explore the expressiveness world which is closer to psychology theories. Starting from a state of the art which outlines two main approaches to the problem of ”making sound with gestures”, we will delve into psychological theories about expressiveness, describing in particular possible applications dealing with intermodality and mixed reality environments related to the Gestalt Theory. HCI design can indeed benefit from this kind of approach because of the quantitative methods that can be applied to measure expressiveness. Interfaces can be used in order to convey expressiveness, which is a plus of information that can help interacting with the machine; this kind of information can be coded as spatio-temporal schemes, as it is stated in Gestalt theory.