Download 10 criteria for evaluating physical modelling schemes for music creation The success recently encountered by physically-based modeling (or model-based approaches) for music should not mask the deep challenges that remain in this area. This article first proposes an overview of the various goals that researchers and musicians, respectively operating from scientific and end-user perspectives, may pursue. Among these goals, those recently proposed or particularly critical for the coming years of research are highlighted. The article then introduces ten criteria that summarize the main features an optimal physically-based modeling scheme or language should present. With respect to these, it proposes an evaluation of the major approaches to physically-based modeling. Key words: goals of the physically-based approach to sound synthesis and music creation, languages and schemes, enduser needs, perception, evaluation criteria, bibliographic overview.
Download CYMATIC: A tactile controlled physical modelling instrument The recent trend towards the virtual in music synthesis has lead to the inevitable decline of the physical, inserting what might be described as a ‘veil of tactile paralysis’ between the musician and the sound source. The addition of tactile and gestural interfaces to electronic musical instruments offers the possibility of moving some way towards reversing this trend. This paper describes a new computer based musical instrument, known as Cymatic, which offers gestural control as well as tactile and proprioceptive feedback via a force feedback joystick and a tactile feedback mouse. Cymatic makes use of a mass/spring physical modelling paradigm to model multi-dimensional, interconnectable resonating structures that can be played in real-time with various excitation methods. It therefore restores to a degree the musician’s sense of working with a true physical instrument in the natural world. Cymatic has been used in a public performance of a specially composed work, which is described.