Download Simplified, Physically-Informed Models of Distortion and Overdrive Guitar Effects Pedals
This paper explores a computationally efficient, physically informed approach to design algorithms for emulating guitar distortion circuits. Two iconic effects pedals are studied: the “Distortion” pedal and the “Tube Screamer” or “Overdrive” pedal. The primary distortion mechanism in both pedals is a diode clipper with an embedded low-pass filter, and is shown to follow a nonlinear ordinary differential equation whose solution is computationally expensive for real-time use. In the proposed method, a simplified model, comprising the cascade of a conditioning filter, memoryless nonlinearity and equalization filter, is chosen for its computationally efficient, numerically robust properties. Often, the design of distortion algorithms involves tuning the parameters of this filter-distortion-filter model by ear to match the sound of a prototype circuit. Here, the filter transfer functions and memoryless nonlinearities are derived by analysis of the prototype circuit. Comparisons of the resulting algorithms to actual pedals show good agreement and demonstrate that the efficient algorithms presented reproduce the general character of the modeled pedals.
Download A multirate, finite-width, bow-string interaction model
In this paper we propose an efficient method to model the amount of bow hair in contact with the string in a physical model of a bowed string instrument.
Download A Physically-Informed, Circuit-Bendable, Digital Model of the Roland TR-808 Bass Drum Circuit
We present an analysis of the bass drum circuit from the classic Roland TR-808 Rhythm Composer, based on physical models of the device’s many sub-circuits. A digital model based on this analysis (implemented in Cycling 74’s Gen˜) retains the salient features of the original and allows accurate emulation of circuit-bent modifications—complicated behavior that is impossible to capture through black-box modeling or structured sampling. Additionally, this analysis will clear up common misconceptions about the circuit, support the design of further drum machine modifications, and form a foundation for circuit-based musicological inquiry into the history of analog drum machines.
Download Modeling Bowl Resonators Using Circular Waveguide Networks
We propose efficient implementations of a glass harmonica and a Tibetan bowl using circular digital waveguide networks. Circular networks provide a physically meaningful representation of bowl resonators. Just like the real instruments, both models can be either struck or rubbed using a hard mallet, a violin bow, or a wet finger.
Download A Stable Acoustic Impedance Model of the Clarinet using Digital Waveguides
Digital waveguide (DW) modeling techniques are typically associated with a traveling-wave decomposition of wave variables and a “reflection function” approach to simulating acoustic systems. As well, it is often assumed that inputs and outputs to/from these systems must be formulated in terms of traveling-wave variables. In this paper, we provide a tutorial review of DW modeling of acoustic structures to show that they can easily accommodate physical input and output variables. Under certain constraints, these formulations reduce to simple “Schroeder reverb-like” computational structures. We also present a stable single-reed filter model that allows an explicit solution at the reed / air column junction. A clarinet-like system is created by combining the reed filter with a DW impedance model of a cylindrical air column.
Download Pitch glide analysis and synthesis from Recorded Tones
Pitch glide is an important effect that occurs in nearly all plucked string instruments. In essence, large amplitude waves traveling on a string during the note onset increases the string tension above its nominal value, and therefore cause the pitch to temporarily increase. Measurements are presented showing an exponential relaxation of all the partial frequencies to their nominal values with a time-constant related to the decay rate of transverse waves propagating on the string. This exponential pitch trajectory is supported by a simple physical model in which the increased tension is somewhat counterbalanced by the increased length of the string. Finally, a method for synthesizing the plucked string via a novel hybrid digital waveguide-modal synthesis model is presented with implementation details for time-varying resonators.
Download Discretization of the '59 Fender Bassman Tone Stack
The market for digital modeling guitar amplifiers requires that the digital models behave like the physical prototypes. A component of the iconic Fender Bassman guitar amplifier, the tone stack circuit, filters the sound of the electric guitar in a unique and complex way. The controls are not orthogonal, resulting in complicated filter coefficient trajectories as the controls are varied. Because of its electrical simplicity, the tone stack is analyzed symbolically in this work, and digital filter coefficients are derived in closed form. Adhering to the technique of virtual analog, this procedure results in a filter that responds to user controls in exactly the same way as the analog prototype. The general expressions for the continuous-time and discrete-time filter coefficients are given, and the frequency responses are compared for the component values of the Fender ’59 Bassman. These expressions are useful implementation and verification of implementations such as the wave digital filter.
Download RT-WDF — A Modular Wave Digital Filter Library with Support for Arbitrary Topologies and Multiple Nonlinearities
Wave Digital Filters (WDF) [1] are a popular approach for virtual analog modeling [2]. They provide a computationally efficient way to simulate lumped physical systems with well-studied numerical properties. Recent work by Werner et al. [3, 4] enables the use of WDFs to model systems with complicated topologies and multiple/multiport nonlinearities, to a degree not previously known. We present an efficient, portable, modular, and open-source C++ library for real time Wave Digital Filter modeling: RT-WDF [5]. The library allows a WDF to be specified in an object-oriented tree with the same structure as a WDF tree and implements the most recent advances in the field. We give an architectural overview and introduce the main concepts of operation on three separate case studies: a switchable attenuator, the Bassman tone stack, and a common-cathode triode amplifier. It is further shown how to expand the existent set of non-linear models to encourage custom extensions. Index Terms— wave digital filter, software, real time, virtual analog modeling, multiple nonlinearities
Download Robust Design of Very High-Order Allpass Dispersion Filters
A nonparametric allpass filter design method is presented for matching a desired group delay as a function of frequency. The technique is useful in physical modeling synthesis of musical instruments and emulation of audio effects devices exhibiting dispersive wave propagation. While current group delay filter design methods suffer from numerical difficulties except at low filter orders, the technique presented here is numerically robust, producing an allpass filter in cascaded biquad form, and with the filter poles following a smooth loop within the unit circle. The technique was inspired by the observation that a pole-zero pair arranged in allpass form contributes exactly 2π radians to the integral of group delay around the unit circle, regardless of the (stable) pole location. To match a given group delay characteristic, the method divides the frequency axis into sections containing 2π total area under the desired group-delay curve, and assigns a polezero allpass pair to each. In this way, the method incorporates an order selection technique, and by adding a pure delay to the desired group delay, allows the trading of increased filter order for improved fit to the frequency-dependent group delay. Design examples are given for modeling the group delay of a dispersive string (such as a piano string), and a dispersive spring, such as in a spring reverberator.
Download Low-order allpass Interpolated Delay Loops
This paper presents empirical and theoretical results for a delay line cascaded with a second-order allpass filter in a feedback loop. Though such a structure has been used for years to model stiff vibrating strings, the complete range of behavior of such a structure has not been fully described and analyzed. As shown in this paper, in addition to the desired behavior of providing a frequencydependent delay line length, other phenomena may occur, such as “beating” or “mode splitting.” Associated analysis simulation results are presented.