Download Adapting the Overlap-Add Method to the Synthesis of Noise
Spectral synthesis techniques often use the OverLap-Add method. But in the case of noise synthesis, both experiments and theory show that this method introduces intensity fluctuations which imply audible artifacts. We propose here new methods to avoid these variations. The first one consists in multiplying the resulting signal by another weighting window to compensate dynamic fluctuations. The second one defines a new OLA weighting window. The third one concerns only noises synthesized with sinusoidal components and uses time-shifting to cancel artifacts.
Download Real-Time Noise Synthesis with Control of the Spectral Density
We propose in this paper a spectral synthesis model to generate noisy sounds with independent control parameters for spectral density and spectral envelope. Algorithms defining in a efficient way these spectral properties from the statistical parameters of the model are presented in details. Real-time implementation is composed of many methods which can be sequenced.