Download Time-Varying Filter In Non-Uniform Block Convolution
This paper will describe further research on a real-time convolution algorithm for long a FIR filter based on nonuniform bock partitioning. The static behaviour of the algorithm which solves the dilemma between the computational load and the latency of the processing operation is well examined in literature. New directions are investigated to exploit the inherent features of the algorithm and utilise them for audio applications. Especially a dynamic exchange of filter coefficients or subsets of them of a room impulse response is discussed and implemented. Unlike to traditional DSP solutions the prototype is realised in portable software objects and components that can be compiled on multi-propose processing units like off-the-shelf computers with standard audio facilities and different operating systems. Keywords : convolution, spatial sound processing, real-time, room acoustics, sonification
Download Modeling And Sonifying Pen Strokes On Surfaces
This paper will describe the approach of modeling and sonifying the interaction with a pen on surfaces. The main acoustic parts and the dynamic behavior of the interaction are identified and a synthesis model is proposed to imitate the sound emanation during typical interactions on surfaces. Although a surface is twodimensional, modeling acoustical qualities of surfaces has to employ volumes to form resonances. Specific qualities of surfaces like the roughness and the texture are imitated by a noise generator which is controlled by the pen movement in real-time to achieve a maximum of acceptance of the sound effect. The effect will be used one hand to produce natural and coherent interaction on nearly silent electronic white boards or pen-tablets, i.e., reinventing of lost sound qualities. On the other hand modeling and sonifying pen strokes on surfaces allow to convey information about the properties of different areas or the current state of a windows of a computer display by using this sound feedback. Keywords : sound model, human-computer interaction, real-time, disappearing computer, audio feedback, sonification, mixed reality, multi-modal