Download Multichannel sound reproduction system for binaural signals - the ambisonic approach
Convincing sound reproduction via headphones requires filtering of virtual sound sources with head related transfer functions (HRTF). HRTFs describe signal differences at the two ear drums in level, time and frequency weighting [1,2]. Another psychoacoustic phenomenon of the human auditory system concerning hearing in natural sound fields is the improvement of source localization if small head movements are possible [3]. In this paper a computational efficient implementation to get dynamic binaural signals (in dependence on the head position) is proposed. This realtime modell is based on Ambisonic sound reproduction [4,5].
Download Further Investigations On 3D Sound Fields Using Distance Coding
This investigation proposes a possibility to synthesise a true 3D sound field over loudspeakers. A new approach concerning the distance coding is presented. We tried to combine the benefits both using the Wave Field Synthesis (WFS) approach and Higher Order Ambisonics (HOA). Therefore the proposed system can be divided into two main parts. Firstly the determination of the driving functions of the sound sources using the WFS approach. Secondly the coding for transmission or storage whereby the scheme is based on the Ambisonics approach using higher orders. The paper is organised in three sections. The first section gives a brief introduction about the WFS and the HOA approaches. In the second section the derivation of the driving functions is presented and the coding scheme of the derived source signals is explained. Finally the paper is concluded and further possible research directions are identified.