Morphing Instrument Body Models
In this study we present morphing methods for musical instrument body models using DSP techniques. These methods are able to transform a given body model gradually into another one in a controlled way, and they guarantee stability of the body models at each intermediate step. This enables to morph from a certain sized body model to a larger or smaller one. It is also possible to extrapolate beyond original models, thus creating new interesting (out of this world) instrument bodies. The opportunity to create a time-varying body, i.e., a model that changes in size over time, results in an interesting audio effect. This paper exhibits morphing mainly via guitar body examples, but naturally morphing can also be extended to other instruments with reverberant resonators as their bodies. Morphing from a guitar body model to a violin body model is viewed as an example. Implementation and perceptual issues of the signal processing methods are discussed. For related sound demonstrations, see www.acoustics.hut.fi/demo/ dafx2001-bodymorph/.