Physically Based Sound Synthesis and Control of Footsteps Sounds

Luca Turchet; Stefania Serafin; Smilen Dimitrov; Rolf Nordahl
DAFx-2010 - Graz
We describe a system to synthesize in real-time footsteps sounds. The sound engine is based on physical models and physically inspired models reproducing the act of walking on several surfaces. To control the real-time engine, three solutions are proposed. The first two solutions are based on floor microphones, while the third one is based on shoes enhanced with sensors. The different solutions proposed are discussed in the paper.
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