A Robust and Multi‐Scale Modal Analysis

Cécile Picard; François Faure; George Drettakis; Paul G. Kry
DAFx-2009 - Como
This paper presents a new approach to modal synthesis for rendering sounds of virtual objects. We propose a generic method for modal analysis that preserves sound variety across the surface of an object, at different scales of resolution and for a variety of complex geometries. The technique performs automatic voxelization of a surface model and automatic tuning of the parameters of hexahedral finite elements, based on the distribution of material in each cell. The voxelization is performed using a sparse regular grid embedding of the object, which easily permits the construction of plausible lower resolution approximations of the modal model. With our approach, we can compute the audible impulse response of a variety of objects. Our solution is robust and can handle non-manifold geometries that include both volumetric and surface parts, such as those used in games, training simulations, and other interactive virtual environment.
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